package com.water.mixin;

import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.screen.slot.Slot;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;

@Mixin({HandledScreen.class})
public interface HandledScreenAccessor {
   @Accessor("focusedSlot")
   @Nullable
   Slot water$getFocusedSlot();
}
